Facebook using TinyMCE

August 19th, 2010 by Afraithe

Facebook

So, 500 million ppl just got access to TinyMCE, sweet :)

And as you might have noticed (we tweeted about it) Facebook is now using TinyMCE in their “Notes” section as well as “Facebook Questions”.

We are now back from vacation since the start of this week, getting back into things again and we got a lot of nice stuff for the community comming up.

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Partner Network

May 26th, 2010 by Afraithe

EphoxIn order to provide better TinyMCE support for those who need it, we have started a Partner network, and our first partner signed up is Ephox, they will provide support and commercial licensing for TinyMCE.

In addition, they have also commited resources to help out the community in a more direct way, by helping to fix bugs, answer issues on the forum and various other things. You might have seen Adrian commiting bug fixes on Git and answering some topics on the forums. Ephox has also setup an automated UNIT test bed that checks TinyMCE across browsers on different Operating systems as soon as something is commited to GitHub TinyMCE project. You can check out the Ephox Enterprise TinyMCE offering at their website. Also check out Adrians view on this partnership at his blog.

So why do we need this? Moxiecode Systems is a rather small company, we want to focus on the development of TinyMCE and not get bogged down with to much support and licensing issues (not everyone like/can use LGPL). “Outsourcing” these parts to our partner network and filtering bug reports through them will allow us to focus more on the needs of the community and future development.

Switching to GitHub was a major step in getting more social, getting more developers engaged in TinyMCE and making it simpler to contribute. This Partnership network is another step towards Enterprise customers that want more than just a community supported editor, they need premium support, guaranteed turn around times and many other things.

If you wish to become a partner, contact us and we will fill you in on how this works.

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Need a new Job()?

April 21st, 2010 by Afraithe

Moxiecode and TinyMCE is doing well, and we are looking for more ppl to join our team of developers. You can be located almost anywhere in the world.

These are the job openings right now:

Backend Developer

We need help working on the MCFileManager and MCImageManager products, an experienced developer could really help us develop some new thoughts we have regarding our products as well as develop new products and ideas.

Primary skills: C#, PHP

Secondary skills: JavaScript, HTML, CSS

Frontend Developer

Would you like to work on the most popular Open Source WYSIWYG editor in the world? We need someone who knows JavaScript like the back of his hand.

Primary skills: JavaScript, HTML, CSS

Secondary skills: PHP, C#

How to apply!

If you feel like you have the skills needed, send your application to info at moxiecode dot com with your name, address, current work situation and CV. If you are apart of some Open Source project or have code located in some public repository, send some info on how/where we can look at it and describe how you where involved in that project.

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GitHub paying off

March 26th, 2010 by Afraithe

GitHubSocial coding is the new thing, since our move to GitHub the community activity on all our project have increased, users find it easier to clone, fix, extend, patch and contribute to the software through GitHub.

The learning curve for Git is kind of steep, and we hope that more ppl will be able to help out when the tools (such as TortoiseGit etc) becomes better and more understandable. It can only get better from here.

We recently released a new version of TinyMCE (3.3.2), and we continue to review patches and contributions made by others.

Also, through a recent partnership we can offer better support and custom license options for TinyMCE, but more on that later.

If you wish to follow any of our products on GitHub, here is a link list of our current project.

Thank you everyone for all your contributions!

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Plupload v1.2 Released

March 9th, 2010 by Spocke

PluploadThis new release adds better error handling with the new “Error” event. It enables you to handle everything from initialization errors to custom errors depending on server responses. We will add examples of usage of this to the site as soon as possible.

We also introduced a new ChunkUploaded event this is very similar to the FileUploaded event except that it’s fired when a chunk is sent to the server not when all chunks have been uploaded. If you trigger an error inside this event it will cancel the remaining chunks.

A new bytesPerSec property was added to the total progress. This allows you to display the current upload speed.

We also added new support for renaming of files before they get uploaded. This is a feature of the jQuery queue widget and will only be available if you disable the unique_names option and enable the rename option. It will only allow the user to rename the base part of the file not change the extension, how ever extensions should always be verified on the server for security reasons.

The Plupload site finally got a Forum. This has been a popular request by the community. So discussions regarding the product, news about the product etc will now be posted there rather on this blog. You can also follow the news using Twitter on our Plupload twitter account.

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Plupload feature explanation

February 11th, 2010 by Afraithe

We have gotten a few questions regarding the supported features of Plupload and what they mean exactly.

Chunking

Chunking is smart, it will allow you to upload files regardless of how large they are. Normally server environments have a limitation how much they can store in memory, normal upload forms put everything in memory and dumps it down when the whole file is received.  With chunking, you can continue to upload even if the memory has a low limit cause the file is chunked into smaller parts and saved every x kilobytes.

PNG and JPEG resizing

Support for resizing means that images can be resized by the client, before they are uploaded to the server, saving a lot of bandwidth. Lets say you are uploading your vacation photos, instead of uploading a 2560×1600 image it will be resized down to a more web-suitable 640×480 image, saving a lot of space and making the upload quicker. Also this will use the client browser to resize the image and not the server resources.

Type Filtering

By type filtering we simply mean the option to select only a certain type of files, such as only .jpg etc.

Drag & Drop

This feature has been limited to Java Applets for so long now, but support for Drag & Drop is starting to look better in more of these supported ways to upload and we will continue to monitor their progress.

Fallback

A good approach when setting up Plupload is to configure your runtimes as optimal as possible, we would recommend the following order of fallback.

  • Google Gears (best feature support)
  • Silverlight (good support)
  • Browserplus (good support)
  • Flash (good support, best client spread)
  • html5 (bad support, bad client spread)

Once html5 becomes more spread and usable, we would suggest putting it on top.

Why Flash so far down? Well actually after Google Gears (our personal favorite) the other plugins all have their faults and are rather similar. If chunking is required for you, remove HTML5 and Browserplus from the runtimes since they do not have support for chunking.

There are a few more options/features but they are quite simple and you should be able to figure them out if you check the documentation.

On another note, we will be making an update sometime soon with better buttons for uploading, a lot of ppl seemed to have missed the little “Play/Upload” icon on the right side of the UI and clicked the grey form send button instead.

If you want to contribute, be sure to visit the project on GitHub.

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Plupload released

February 3rd, 2010 by Afraithe

PluploadUsing Plupload you can upload multiple files using Google Gears, Silverlight, Flash, BrowserPlus or HTML5. Flexible configuration allows you to choose all or only some of these upload “runtimes” with fallback in the order you specify. The license is GPL for you to enjoy.

There are a few really interesting features available, such as:

  • Drag  & drop.
  • Client side image resizing before upload.
  • Select file type filtering.
  • Chunking to allow uploading huge files without any problems.

Want to try it out?

Check out the website.

Note that some features only work with some runtimes and browsers, check the feature list on the Plupload website for more information. Also note that this is a first release version and may contain some bugs.

And if you are interested in the source, you can fork the project on GitHub.

Enjoy!

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Open Source CMS Award for 2009

November 12th, 2009 by Afraithe

TinyMCE

I went over the different CMS that won or became runners up in each category to check who uses TinyMCE. I downloaded the package or checked their online demo to verify.

Most Promising Open Source CMS Category

ImpressCMS – TinyMCE included by default.

Pixie – TinyMCE included by default.

Pligg – Not included, integration instructions exists, seems they have no default editor?

Best Open Source PHP CMS

Drupal – TinyMCE is a downloadable module (everything in Drupal is modules), seems to be extremely popular.

WordPress – TinyMCE included by default.

Joomla – TinyMCE included by default.

Best Other Open Source CMS

Plone – TinyMCE included by default in upcoming release.

dotCMS – TinyMCE included by default.

mojoPortal – TinyMCE included but also other editors, not known if it is turned on by default or not.

UPDATE:

Overall best Open Source CMS

This category was announced after I made this post.

WordPress – Already mentioned above.

SilverStripe – TinyMCE included by default.

MODx – TinyMCE included by default.

Source website: http://www.packtpub.com/award

Out of 11 different Open Source CMS, TinyMCE is included by default in 9 of them! If you make the same check towards commercial CMS you would probably find a similar figure. The download figures for TinyMCE on Sourceforge pales in comparison with the figures these different Open Source CMS has.

TinyMCE is without doubt the most used WYSIWYG editor out there, thank you all for that.

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TinyMCE officially in Plone

October 29th, 2009 by Afraithe

From version 4 of Plone, TinyMCE will be the default editor, replacing Kupu.

Rob Geitema has made some excellent work in integrating the editor into Plone.

There was a Plone conference covering (amongst other things) the upcoming TinyMCE integration, check out the recording on Rob Geitema blog.

Very nice integration work!

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Incoming updates

October 2nd, 2009 by Afraithe

We thought we should share some info about some updates coming to TinyMCE.

The next TinyMCE release will probably be a slight jump in version numbers and have release candidates due to the massive code rewrite on certain parts. I won’t go into details regarding the changes, but it should mean even more flexibility, better performance, smaller codebase (not an easy achievement) and better sync in functionality between browsers. This update is still far away and there might be other updates in the meantime, but just so you know, we are hard at work with continually improving the editor!

On another note, we are looking into moving TinyMCE to Github, we haven’t quite decided it yet, still a lot to learn about Git, but it should mean that it gets easier for external developers to contribute code in the long run.

Also, some addition to the last post, After the Deadline spell checker is also available as a TinyMCE plugin, check their website! It is the best spell checker for TinyMCE hands down. We are looking into talking with Automattic about possibly including it in the base package of TinyMCE (get in touch guys!).

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