
June 19th, 2008 by

Afraithe
Unless your living in a cave you probably noticed Firefox 3 was released recently.
The latest TinyMCE release fixes some minor issues with Firefox 3, in general though, it works very well. There are also a few new interesting features in Firefox 3 that can be used by WYSIWYG editing.
For keeping from going insane on the location toolbar, I can highly recommend getting the “Oldbar” addon.
And you can of course get Firefox 3 at www.getfirefox.com.
Now enjoy summer.
Posted in Software |
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June 9th, 2008 by

Spocke
I recently read an interesting blog post at Ajaxian it described that Hedger Wang discovered that some Chinese fellow was able to fix the circular reference memory leak in IE using a finally statement. This got me very exited since it would remove the need to use the unload event to cleanup memory leaks. There are lots of issues using the unload event to cleanup memory leaks I blogged about one of them earlier and using an non unload approach would make things a lot easier and more efficient.
Here is the proof of concept class and you can see it in action at the example page.
(function() {
window.EventUtils = {
eventFuncs : [],
addEvent : function(o, n, f) {
var el, id;
// Resolve element by id if needed
o = typeof(o) == 'string' ? document.getElementById(o) : o;
if (o.attachEvent) {
// Since we can't use attachEvent we need to generate an unique id for the object
// and place functions in an array one for each object
el = EventUtils.eventFuncs;
id = o._evtID;
if (!el[id]) {
// Generate new unique id
id = o._evtID = el.length;
// Add event listener old fashion way instead of attachEvent
o['on' + n] = function() {
var i, l, e = window.event, li;
e.target = e.srcElement; // Force W3C style
// Execute each event listener in order
for (i = 0, li = el[e.target._evtID], l = li.length; i < l; i++)
li[i](e);
};
// Create array with first function
el[id] = [f];
} else
el[id].push(f); // Push in more functions
// Fix the IE leak
o = null;
} else if (o.addEventListener)
o.addEventListener(n, f, false);
else
o['on' + n] = f;
return f;
},
removeEvent : function(o, n, f) {
var i, li;
// Resolve element by id if needed
o = typeof(o) == 'string' ? document.getElementById(o) : o;
if (o.detachEvent) {
li = EventUtils.eventFuncs[o._evtID];
if (li) {
// Detach event listener by looking for it and remove it from the array
for (i = 0; i < li.length; i++) {
if (li[i] === f)
li.splice(i, 1);
}
}
} else if (o.removeEventListener)
o.removeEventListener(n, f, false);
else
o['on' + n] = null;
}
};
})();
Here is a simple example on how to use the class it adds two events and removes one of them this sample code can be seen live running the example page:
var f;
EventUtils.addEvent('elm', 'click', function(e) {
alert('Listener 1: ' + e.target.id);
});
f = EventUtils.addEvent('elm', 'click', function(e) {
alert('Listener 2: ' + e.target.id);
});
EventUtils.addEvent('elm', 'click', function(e) {
alert('Listener 3: ' + e.target.id);
});
EventUtils.removeEvent('elm', 'click', f);
Posted in Blogs, Cool stuff, Development |
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